3/25/2021 0 Comments Arcanum Character Builds
Youd still want to take the RDD 9 as early as possible (Level 21) for the bump in intelligenceskill points.The idea behind this build was to take the Pale Master and Red Dragon Disciple AC bonuses and stack them on top of a Sorcerer with Epic Mage Armor, while sacrificing very little in spellcasting capability.
It also looks amazingly cool when you put up Imp Invis and Shadow Shield. Like a shadow dragon reaper PvP quality seems decent, though I havent tested it; Devastating Critical is a glaring weakness, and the Wail DC is a little low. Its actually pretty weak until epic levels, though even at level 15 its capable of magic damage from behind allies. Once it reaches level 25 or so, its very playable; at level 36, you should be able to solo most areas. Make sure you have 8 Lore at level 5 for the Red Dragon Disciple class. Skill points increase at level 15 thanks to the INT increase. Red Dragon Disciple gives some extra boosts to certain abilities, so the final raw ability scores will be: STR 22 DEX 8 CON 16 WIS 8 INT 12 CHA 30 30 CHA is quite respectable for a mage, though I admit some Great Charisma would definitely help the Wail DC. Arcanum Character Builds Plus Damage ShieldsArcanum Character Builds Full Sorcerer SpellsThe build has full Sorcerer spells, a high CHA bonus and Epic Necro Focus, yet manages 50-60 AC at level 40, plus damage shields and epic warding. AB is a problem thanks to 10 Sorcerer levels pre-epic, but it still ends up around 40 with self-buffs at the end, more when buffed by a cleric. HP: around 350 with maxed Endurance AB: 12 base, 35-40 buffed with scythe AC: 26 naked and unbuffed, 50-60 buffed Saves: 25 fort, 18 reflex, 22 will NOTE - the above stats are estimates. Arcanum Character Builds Update With MoreI currently have this build up to level 35 in a PW, and will update with more exact stats once I have the build to level 40. If I could only go to level 41, I could get rid of one level of Sorcerer along with Epic Warding and go for ten levels of Pale Master, thus avoiding the possibility of sneaks and devastating critical If you want, you could remove the tenth level of Red Dragon Disciple pre-epic. Removing two would get rid of one attack per round, but you could argue that Epic Warding is worth it. On servers where wail gets extremely limited, this mage is just about the best thing money can buy, and if youre on a server with no Devastating Critical, youre a demi-god. For spells: 1: Mage Armor for the extra 1 dodge AC. Bull, Cat, Eagle, and Endurance, to be maximized, plus Flame Weapon. Weapon buffs, Fireball, and Clarity. Ice Storms nice for maxing, and Imp Invis is a must. Mestils Sheath for making the most of your warding, and Firebrand, Cone of Cold for maxing. Also, Energy Buffers nice. Isaacs GMS, True Seeing, and Chain Lightning to be maxed. Finger of Death, Shadow Shield, and Bigbys Grasping. Horrid Wilting of course, and Premo until you get Warding. Later on, your pick - Mind Blank is useful, as is Bigbys Clenched. Wails the only offensive spell on 9th level. ![]() Time Stop could be useful if your server supports it; mine has it bugged. I love this build. It has problems until epic levels, but then it really takes off, maxing spells left and right and not worrying about enemy tanks Once you hit levels 33 and 36, no mobs should be able to hurt you enough to kill. Its cool if you can make yourself forget that two more levels of Pale Master would make you immune to criticals and sneaks. If (big if) you were building to 40 (as opposed to a leveling build), youd want to delay that RDD 10 level to real late for the discipline skill. Since taking levels 9-10 in RDD is the exact same as far as AB as taking two levels of sorceror or PM, shouldnt effect AB or APR.
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